![]() ![]() ![]() It's an odd choice and one that could signify a troubled game, though it would not guarantee it. It seems illogical to structure the game into three acts - the third act comes right at the end of the game too - when almost nothing happens in the bookended acts other than a final revealing cutscene at the end and a few minutes of walking in the introduction. The first scene, billed Act I, takes all of about three minutes to move through before the game is remarkably on to Act II which is where the bulk of the game takes place. The first sign that something may be amiss with Kholat comes very early into the game. Despite having gone into the game already fascinated with the Dyatlov Pass Incident, as it's today known, I was stunned to see just how little intrigue the game manages to foster, especially given that it combines my two favorite genres. It looks to confuse players, and it mostly succeeds, but the confusion comes at the cost of even its own merits as a narrative. The narration, performed by Sean Bean, doesn't do much to clarify things. The game remains deliberately vague regarding when its events actually take place, which is par for the course throughout the game. Players take on the role of an unknown observer who arrives at the Ural Mountains to explore the area. Kholat is told through a first-person horror adventure framework. If you believe all that sounds like a great premise, I would agree, which is why it's so disheartening to see that potential squandered. The events of Kholat revolve closely around this tragic true story and offer up its own dark explanation. Each theory - avalanche, wildlife, government tests, extraterrestrials - has its own holes that can't be resolved. The grotesque scene remains a mystery to this day, with their cause of death officially being credited to only an "unknown compelling force". One of the deceased hikers even lost her tongue, eyes, and part of her lips. They were found dead in small groups several hundred feet from one another, some of them having been stripped during or after their final moments to clothe the others, some of whom even fled barefoot. Their tent was cut open from the inside as if they were in a hurry. The death toll itself would already be newsworthy, but it was amplified by the mysterious circumstances that surrounded their deaths and the scene of their last freezing breaths. What began as a challenging journey would ultimately cost nine of them their lives. They were trained backpackers seeking commendations from fellow hobbyists. Their cause was born simply out of their adventurous spirits. Kholat IMGN.Pro Review Game review Adventure Mark Delaney In 1959, a group of hiking enthusiasts embarked on a trek across a stretch of the Ural Mountains in then Soviet Union territory.
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